7.1 Login and Logout and registration
7.2 Add, Retrieve, Update & Delete Operations
7.3 Reporting
7.4 Searching
Chapter 6 – Mobile Database
6.1 Introduction
6.2 Database design
6.3 Database connection
6.4 Database access using SQL
Chapter 5 – Developing Application II
5.1 Fragment and Intent
5.2 Notification
5.3 Material Design
5.4 Navigation
Chapter 4 – Developing Application I
4.2 Data and Time
4.3 Toast
4.4 Containers
4.5 Menu
Chapter 3 – Android studio
3.1 Getting Started
3.2 First App
3.3 AndroidManifest File
3.4 Activities, Fragment, Services, Intent and UI Widgets
3.5 Layouts
3.6 Containers
3.7 Menu
Chapter 2 – Android Operating Systems
2.1 History
2.2 Features
2.3 Version
2.4 Android architecture
Chapter 1 – Introduction to Mobile Programming
1.1 Internet and networking
1.2 HTML, XML and CSS
1.3 Java
1.4 Mobile Apps architecture
1.5 Mobile Apps vs. Web Apps
1.6 Android vs. IOS
KAHOOT CHAMPION (Mobile programming)-20214
Chapter 1 – Introduction to Mobile Programming
Chapter 2 – Android Operating Systems
Chapter 3 – Android studio
Chapter 4 – Developing Application I
Chapter 5 – Developing Application II
Chapter 6 – Mobile Database
Chapter 7 – Implementing CRUD
Chapter 8 – Testing and Publishing Apps
KAHOOT CHAMPION (Mobile programming)
Assessment (Mobile programming)
Assessments
Quizzes : 10%
Lab Assignment : 30%
Test 1 : 20%
Test 2 : 20%
Group Project : 30%
Total: 100%
Passing grade : C ( 50 % )
Test 1: 20% (6/12/2021)
Date: 6/12/2021 (Monday)
Time: 8.15 – 9.15 am
Duration: 1 Hours (excluding submission time 15 minutes)
Chapter 1-4
Type:
Part A – Objective- (20 questions) – 20 marks
Part B – Subjectives (2 short questions) – 30 marks
Offline and not open book test
Just type your answer in the paper and attach it as .pdf file in UFuture.
Hint: Code the xml file. So please remember everything to code the layout in xml.
GOOD LUCK 🙂
Test 2: 20% (26/1/2021)
Date: 26/1/2022 (Wednesday)
Time: 10.15 – 11.15 am
Duration: 1 Hours (excluding submission time 10 minutes)
Chapter 5-8
Type:
Part A – Objective- (20 questions) – 20 marks (Close book)
Part B – Subjectives (2 short questions) – 30 marks (Open book for Part B (Question 2 only)
Just type your answer in the paper and attach it as .pdf file in UFuture.
Hint: Code the xml and java file.
GOOD LUCK 🙂
Lab assignment: 30% (5/12/2021)
This lab assignment is an individual assignment. Students can discuss and refer to any related resources as long as they manage to design and develop the mobile app by themselves. In this lab assignment, students are required to use Android Studio IDE.
This lab assignment is about personal app. It is meant that students can share information about themselves such as:
- About me (One page only)
- Skills (One page only)
- Hobbies (One page only)
Note: Please use your own creativity to develop the above pages.
It also has quick links to UiTM Website and iStudent Portal.
App icon and splash screen should be included.
There are several elements to take into the consideration in developing the mobile app.
- Navigate Drawer
- TextView
- Button/ImageButton
- ListView
- WebView
- Imageview
Students have two weeks to finish this lab assignment. For the time being, I will evaluate it using your mobile phones. In case if you don’t have any android device, I will evaluate it through the emulator.
Please see the appendix for the example of the mobile app pages.
Appendix: The example of the mobile application pages are shown as below:
What to submit:
- Project files
- Video of the app
Put both of the files in the google drive and share the link in the UFuture (I will create the assignment in UFuture later).
The evaluation rubric
Criteria | CONTENTS (3 PAGES) (1-5) | ELEMENTS (5 FEATURES) (1-5) | CORRECTNESS (1-5) | INTERFACE (1-5) | COMPLETION (1-5) |
Description | 3 pages existed in the application | All 5 features are used in the application | The application is correctly developed without error | The view of the interface | The completion of the application |
Group project:
10%(proposal) – 17/12/2021
20%(Mobile App) – 31/1/2021
Group project requirement
This group project is especially designed as a platform for students to improve their soft skills such as logical thinking, critical thinking, problem solving, programming and esprit de corps. The ideal group size is 4 – 5 members. It is recommended that the group size is as small as possible. By doing this, perhaps each student will give full commitment to the project. This is to make sure that there is no sleeping partners in the group. A project leader is appointed and responsible to the success of the group.
The time duration of the group project is seven weeks starting from assigning the project title until the project presentation.
Each group is required to provide with the followings:
- Proposal/report document (softcopy)
- Project file mobile application (softcopy)
Report
Format:
- In Power Point
- Font type: Times New Roman / Arial
- No. of slides: 10 – 15 slides
- Cover page – course, group, project title, prepared by and prepared for
Content
- Title
- Problem statement
- Objectives – 2 to 3 objectives
- Scopes
- Members’ particular details – ID and name & Job assignment
- User interface design
- Database design – ERD
- Methods/techniques applied
Application
Please ensure that the mobile application adheres to the following conditions:
- The mobile app has login & logout functions. Only the registered users can access the mobile app based on their authorizations.
- The database is either SQLite or MySQL. For those who use MySQL database will be rewarded extra marks.
- The CRUD functions for at least one table.
- Produce a simple report from the database.
Implementation
- Students must use Android Studio IDE to develop the mobile application.
- Students may have a local host to locate the MySQL database server, in case they are using the MySQL database.
- The mobile application is run on pc/laptop and viewed by using the android emulator/android device because the lecturer need to see the source code in order to evaluate the students’ understanding on the subject matter.
The evaluation rubric
- Report
5 – 4 marks | 3 – 2 marks | 1 – 0 mark | |
1. Organization | The contents are organized and explained very well | The contents are less organized and explained | The contents are notorganized and explained at all |
2. Contribution | All requirements and objectives are identified, evaluated and completed | All requirements are identified and evaluated but some objectives arenot completed | Many requirements and objectives are not identified, evaluatedand/or completed |
- Mobile App
5 – 4 marks | 3 – 2 marks | 1 – 0 mark | |
1. UserInterface | Interface is neat and well organized | Interface is reasonably neat | Interface is untidy and not organized |
2. Run without error | Runs smoothly and without errors | Runs but with some errors | Still contain error or warning |
3. Correctness | Application is according to theoriginal proposal and givescorrect output | Application follows the original partially or givessome incorrect output | Application is completely incorrect |
4. Database | CRUD functions for at least one table without errors | CRUD functions for at least one table with some errors | No database used at all |
The full marks are 30 marks in which 10 marks for the report and 20 marks for the mobile app.