KAHOOT CHAMPION (CSC 584)-20242
Course introduction
Chapter 1.1 – Review of Object Oriented Programming Concepts
Chapter 1.2 – Review of Object Oriented Programming Concepts (Inheritance)
Chapter 2 – Introduction to Java Enterprise Edition (Java EE)
Chapter 3.1 – Web Component – HTML and Servlet
Chapter 3.2 – Web Component – HTML and Servlet
Chapter 4.1 – Web Component – Java Server Page (JSP)
Chapter 4.2 – Java Server Page (JSP)
Chapter 5 – Java Database connectivity
Chapter 6 – Enterprise JavaBean (EJB) Components
Chapter 7 – Development of Enterprise Application
Chapter 8 – Packaging and Deployment of Enterprise Application
Past Year Questions
KAHOOT CHAMPION (CSC 584)-20234
Capture picture
Course introduction
Chapter 1.1 – Review of Object Oriented Programming Concepts
Chapter 1.2 – Review of Object Oriented Programming Concepts (Inheritance)
Chapter 2 – Introduction to Java Enterprise Edition (Java EE)
Chapter 3.1 – Web Component – HTML and Servlet
Chapter 3.2 – Web Component – HTML and Servlet
Chapter 4.1 – Web Component – Java Server Page (JSP)
Chapter 4.2 – Java Server Page (JSP)
Chapter 5 – Java Database connectivity
Chapter 6 – Enterprise JavaBean (EJB) Components
Chapter 7 – Development of Enterprise Application
Chapter 8 – Packaging and Deployment of Enterprise Application
Past Year Questions
Significance
Why you do the research.
Who can benefit.
GIve a group of user can benefit from the system/project.
KAHOOT CHAMPION (MRD 501) – (20232)
Course Introduction
Chapter 1.1 – Introduction to Image Processing
Chapter 1.2 – Introduction to Image Processing
Chapter 2.1 – Image Enhancement
Chapter 2.2 – Image Enhancement
Chapter 2.3 – Image Enhancement
Chapter 3.0 – Frequency Filtering
Chapter 4.0 – Color Processing
Objectives
-Contain 3 objectives
- 1) To study certain algorithm to solve the problem.
- 2) To develop app/system using the algorithm.
- 3) To evaluate the functionality of the app/system
The objectives must tally with the problem statement and mention in details the implementation in the methodology.
Example by Khairul Amin 2023
This project aims to develop an interactive mobile game to hone English spelling skills among preschool students. The objectives of this proposal are:
- To study the approach of interactive learning method by game-based learning.
- To develop an interactive spelling game for mobile.
- To test the functionality and usability of interactive spelling games.
Example by Anis Azrina 2023
To develop a game application, three objectives must be achieved which are
i. To study the machine learning method to recognize the animal.
ii. To develop a game application that can educate children about animals
by using image recognition.
iii. To evaluate the functionality of the game application.
Example by Hanis Maisarah 2023
The main objective of this project is to develop a real-time bus tracking system via GPS.
Its measurable objectives are as follows:
1. To study which type of databases that is suitable for the system.
2. To develop a mobile application that could help the students to track the current location of two buses.
3. To test the functionality, usability, and reliability of the proposed system
Example by Nur Faizzah 2023
The objectives of this project are:
1 To study a suitable algorithm to find the nearest EV charging station.
2 To develop the EV Charging Station Locator using Haversine Distance algorithm for distance calculation.
3 To test the functionality of the EV Charger Station Locator mobile application.
Example by Muhammad Ayman 2022
The main objectives of this project are:
i. To study the suitable facial expression recognition algorithm for mobile application.
ii. To design and develop driving alert system based on facial expression recognition.
iii. To test the functionality of facial expression recognition on mobile application.