KAHOOT CHAMPION (CSC 584)-20242

Course introduction

Chapter 1.1 – Review of Object Oriented Programming Concepts

Chapter 1.2 – Review of Object Oriented Programming Concepts (Inheritance)

Chapter 2 – Introduction to Java Enterprise Edition (Java EE)

Chapter 3.1 – Web Component – HTML and Servlet

Chapter 3.2 – Web Component – HTML and Servlet

Chapter 4.1 – Web Component – Java Server Page (JSP)

Chapter 4.2 – Java Server Page (JSP) 

Chapter 5 – Java Database connectivity

Chapter 6 – Enterprise JavaBean (EJB) Components

Chapter 7 – Development of Enterprise Application

Chapter 8 – Packaging and Deployment of Enterprise Application

Past Year Questions

KAHOOT CHAMPION (CSC 584)-20234

Capture picture

Course introduction

Chapter 1.1 – Review of Object Oriented Programming Concepts

Chapter 1.2 – Review of Object Oriented Programming Concepts (Inheritance)

Chapter 2 – Introduction to Java Enterprise Edition (Java EE)

Chapter 3.1 – Web Component – HTML and Servlet

Chapter 3.2 – Web Component – HTML and Servlet

Chapter 4.1 – Web Component – Java Server Page (JSP)

Chapter 4.2 – Java Server Page (JSP) 

Chapter 5 – Java Database connectivity

Chapter 6 – Enterprise JavaBean (EJB) Components

Chapter 7 – Development of Enterprise Application

Chapter 8 – Packaging and Deployment of Enterprise Application

Past Year Questions

KAHOOT CHAMPION (MRD 501) – (20232)

Course Introduction

Chapter 1.1 – Introduction to Image Processing

Chapter 1.2 – Introduction to Image Processing

Chapter 2.1 – Image Enhancement

Chapter 2.2 – Image Enhancement

Chapter 2.3 – Image Enhancement

Chapter 3.0 – Frequency Filtering

Chapter 4.0 – Color Processing

Objectives

-Contain 3 objectives

  • 1) To study certain algorithm to solve the problem.
  • 2) To develop app/system using the algorithm.
  • 3) To evaluate the functionality of the app/system

The objectives must tally with the problem statement and mention in details the implementation in the methodology.

Example by Khairul Amin 2023

This project aims to develop an interactive mobile game to hone English spelling skills among preschool students. The objectives of this proposal are: 

  1. To study the approach of interactive learning method by game-based learning. 
  1. To develop an interactive spelling game for mobile. 
  1. To test the functionality and usability of interactive spelling games. 

Example by Anis Azrina 2023

To develop a game application, three objectives must be achieved which are

i. To study the machine learning method to recognize the animal.

ii. To develop a game application that can educate children about animals

by using image recognition.

iii. To evaluate the functionality of the game application.

Example by Hanis Maisarah 2023

The main objective of this project is to develop a real-time bus tracking system via GPS. 

Its measurable objectives are as follows: 

1. To study which type of databases that is suitable for the system. 

2. To develop a mobile application that could help the students to track the current location of two buses. 

3. To test the functionality, usability, and reliability of the proposed system 

Example by Nur Faizzah 2023

The objectives of this project are: 

1 To study a suitable algorithm to find the nearest EV charging station. 

2 To develop the EV Charging Station Locator using Haversine Distance algorithm for distance calculation. 

3 To test the functionality of the EV Charger Station Locator mobile application. 

Example by Muhammad Ayman 2022

The main objectives of this project are: 

i. To study the suitable facial expression recognition algorithm for mobile application. 

ii. To design and develop driving alert system based on facial expression recognition. 

iii. To test the functionality of facial expression recognition on mobile application.